Illustrator
Position Summary - Technical Artist Working closely with the team to understand the artistic direction, gameplay intentions, and technical capabilities. Responsibilities: Actively problem-solve art ideas and processes to budget and performance Develop and optimize shaders, materials, and lighting to ensure both visual quality and performance. Define staging for our Unity Projects Optimize graphics and layouts and create mock-ups for our Unity Programmer Implement effective, flexible UI for different mobile platforms Create mock-up interfaces for mobile games. Create documentation and mentor content developers
Functie: unity game developer
Toelichting: You have experience with 2D animation and particle systems in Unity and are familiar with animating 2D assets. Experience with Unity and C sharp Knowledge of shader development (HLSL) and the Unity rendering pipelines (URP/HDRP).
Talen: Nederlands
Competitive salary based on your experience and knowledge Excellent pension plan Delicious lunch at the office All the hardware you will need to execute your job